In order to succeed, the player needs to take care of both groups simultaneously. Exit by the northeast entrance and take a right to find this chapter's Mercenary Camp. All times are in remaining minutes and seconds before Uther's return, which can be found in the upper right corner of the screen. Build a whole bunch of additional Wisps right away and order them to collect lumber. The focus of this strategy is to build an outpost early and close to the Orc base to deliver reinforcements directly to the battlefield. Next attack is on a clearing with two Frost Wolves, three on hard, a Wendigo and a Wendigo Shaman, also an Elder Wendigo on easy and normal difficulties, and an Ancient Wendigo on hard difficulty. For Warcraft III: The Frozen Throne on the PC, a GameFAQs message board topic titled "Hard mode "THe Crossing"". the Orc Base before defeating most of their forces. 2 Ghouls (0 on easy), 2 Crypt Fiends and 3 Meat Wagons. You can have a look at the wares sold by the local Merchant. Second, the Orcs fight back viciously on hard mode, much stronger than on normal mode. Try it on hard for the most fun. 8 Ghouls, 6 Crypt Fiends, 5 Meat Wagons and 4 Abominations. Continue producing reinforcements up until the last Primal Guardian, the Lightning Protector, is defeated. You can also refer to the table below and anticipate the attacks at certain gates - in particular, you receive alternating attacks from the purple and green bases, helping you to determine which two gates you need to defend. In the meantime, start upgrading. Activating the Hardmode option in Tazavesh is fairly easy, but it can only be done over 2 resets. At that point, build the Arcane Sanctum first to upgrade and train more Priests. There's a Gold Mine to the north of your base you could expand into. while doing this keep spawning footman the whole time, and riflemen at the towers with a rally point to defend, Arthas will be ambushed by MalGanis at the top of the road, move counterclockwise and use a single footman to run away while distracting Malganis, keep moving around while killing buildings, bring Arthas back to base to grab more troops, bring some of the defenders back with you into Stratholme, play cat and mouse with map Hanks while killing buildings, use single footman as distractions for Malganis. It is very likely that the entire Orc army, including their Blademaster, will hit you as soon as you kill the first 4 Grunts, and after that, they keep pouring troops at you, including the Blademaster, every time he respawns. This Dire Frost Wolf has a Periapt of Vitality. Cheats. 8 Ghouls, 1 Necromancer, 2 Meat Wagon and 3 Abominations. The Ballista is crucial for eliminating the Orc base, as is the Wisp in this area, which keeps the Ballista in good condition. Leave plenty of space for running around in. Prior to the release of Wrath of the Lich King and the . It's, however, useful, since the Captain is a powerful unit that doesn't count towards your food limit. Produce 2 Archers and 3 Huntresses for 13 food; this gives you one full maneuver unit, with the Ballista being separate. Replace your casualties immediately. This ability destroys the caster, but permanently turns the target into part of the caster's faction. Build order. Aim to have 16 Wisps in action: 5 in each mine, 4 collecting wood, and two standing around near the front for repairs or other uses. At some point, there aren't any more useful upgrades, so recruit a full army. 4 Ghouls, 4 Necromancers, 2 Abominations and the Level 6. The listed times are early, but possible. ; The Wendigo Shaman drops both a Potion of Greater Mana and a Tome of Agility. You should win this battle eventually, but eventually means that you lose, because you have to eliminate the Orc base in just a few minutes. All Ghouls, Necromancers, Meat Wagons and Abominations and two. GreedIsGood (#) Instantly obtain set number of lumber and gold. Your army is wounded, so take it slow and be careful, demolishing one building at a time. The first attack on your base will happen at both the north and northeast entrance. All later attacks happen at one entrance at a time; see the table for details. The first Undead level for example is just ridiculous, though the concept was cool. Even then, the strategy needs to minimize time; the cost being a loss of potential income and heavy casualties while abandoning all secondary issues. Replace your repair Wisp. Consult the table below and try to pick a longer interval between attacks, to minimize Arthas' absence. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. You would like to set up your Ancient of War just south of the eastern ford, but it may need to deploy early. Under no circumstances launch an attack on the Undead base. It doesn't matter, because the scenario is over. There is only one attempt. Fight him between the Fountain and the Moon Wells with Ballistas at the back. Once the entire base is leveled, both the chapter and the campaign is won. Exit by the north entrance to find a tiny Undead base. Your goal is to kill 100 zombies before Mal'Ganis. Each time you kill him, 3 or 4 Ankhs of Reincarnation spawn around the effecting Ankh. Send Arthas and the Captain along with Priests, Sorceresses, Steam Tanks, Knights and Gryphon Riders and attack the Purple base. If you want to deal with the Optional Quest, Arthas can handle the Grain Caravans (Meat Wagons) solo with Divine Shield activated. 12 Ghouls, 3 Crypt Fiends and 3 Necromancers. A lot of levels you will have a base and every 2-3 minutes or so, a wave of enemies will attack, normally very easy to repel. Keep your core party handy. The initial army is enough to defeat the first (and the only) Orc attack of 4 Grunts. 5 Grain Caravans, 6 Ghouls (4 on easy) and 2 Necromancers are created. Theres no room for any mistakes. Make sure to add them into your group to assign attack targets. They reappear in your base once Frostmourne has been obtained. Train four Peasants for lumber and focus on upgrading your existing units. It hires out Nerubian Warriors, Ice Troll Berserkers and Frost Revenants. KeyserSoze (#) Instantly obtain set number of gold. Send three of the Peasants to the gates (one each), and put them in auto-repair mode. Make sure you heal him as your first priority. You may want to keep an Owl in play in the Orc base. 2 Ghouls, 2 Crypt Fiends and 2 Gargoyles. You can't, and the quest instructions actually explicitly tell you so. Now you may expand your army. 6 Ghouls, 4 Necromancers, 2 Meat Wagon and 2 Abominations. Once you can attack him, focus your attacks on The Guardian, since the other enemies stop fighting once he's dead. Develop your preexisting units into a mobile force that moves to meet the Undead attackers. You can't attack any of them until The Guardian has said his piece. This page was last edited on 27 February 2020, at 06:11. The waves of attacks follow a repeatable pattern, so for extra help refer to the list of attack times and locations below. Do not underestimate the Orcs' ability to rebuild their base from scratch. From the beginning, your forces are divided, and you can't move your forces from one group to another. The mission will end immediately after that, depending on exactly where Tyrande is standing, and you want to enter the next scenario fully loaded, so you need to take some care. He casts Level 2 Carrion Swarm, Level 3 on hard, and Level 3 Sleep. From Barney-bashing to frat parties to homicidal video games, something in American society broke into a million pieces, and it's never been put together again or is this just who we were all along? You will need a Ballista. epic fail. You have one Priest, who is extremely useful in auto-healing your men. Ignore them. 4 Ghouls, 4 Crypt Fiends and 4 Gargoyles. There are two major differences. Attack always 2 buildings at a time. You start the chapter in low upkeep, and this guide recommends keeping your upkeep low. Ignore it. Sometimes you just need an extra push to claim victory - and sometimes you just want to demolish an entire army with one invulnerable Peon. Killing the Ice Troll Warlord is required to obtain a. You should be able to defeat them easily, but keep an eye on your Ancients, because the Orcs will attack them instead of your troops if they are in production. Buy a Fraudulent Credentials neckpiece from him and then keep clearing the . ; An Ice Troll Berserker drops a Potion of Greater Healing. 13:00 4 Zombies and 4 Ghouls attack. Arthas doesn't even need to survive; just put up a good fight to delay the Undead for as long as you are able to. (Actually, there is one circumstance: you want to take the hardest possible approach to beating this level.) ; The second Dire Frost Wolf has a Periapt of Vitality. Use a Healing Ward in combat. They have Disease Cloud Aura. When not under attack, take the time to explore. We've provided additional spoiler warnings for each region throughout the video as well.00:00 - Intro00:29 - MUSPHELHEIM COLLECTIBLES00:42 - Musphelheim Nornir Chest 101:50 - Musphelheim Legendary Chest: Divine Ashes01:50 - Musphelheim Raven #102:25 - Musphelheime Rune Read (Lore): Valhalla Rises02:54 - Musphelheim Raven #203:19 - Musphelheim Lore Scrolle: Gna's Journal04:03 - HELHEIM COLLECTIBLES04:17 - Helheim Legendary Chest #1: Bow Ability (Falling Sky)04:46 - Helheim Legendary Chest #2: Runic Summon (Wrath of the Wolf)05:20 - Helheim Raven #105:48 - Helheim Rune Read (Lore): Prayer to Hraesvelgr06:13 - Helheim Legendary Chest #3: Tame the Beast (Blades Heavy Runic Attack)07:49 - Helheim Legendary Chest #4: Thrust of 1000 Soldiers (Spear Light Runic Attack)08:33 - Helheim Legendary Chest #5: Onslaught Shield09:09 - Helheim Lore Marker: Hraesvelgr09:09 - Helheim Raven #210:26 - NIFLHEIM COLLECTIBLES10:47 - Niflheim Legendary Chest: Runic Summon (Bitter Squirrel)11:14 - Niflheim Nornir Chest11:14 - Relic: Motsognir's Call11:14 - Niflheim Legendary Chest: Nocked Proficiency (Companion Accessory)For more on Kratos' latest adventure, check out our full God of War Ragnarok walkthrough on IGN @ www.ign.com/wikis/god-of-war-ragnarok. Continue circling the frozen lake counterclockwise to a Goblin Merchant. charge in with Arthas and team. The purple forces will usually attack the northwest or north gate, while green focuses on the west or northwest gate. Start with Ballistas, then add Archers and Huntresses. Any race except the Undead can do a Tower Attack. Notify me about new: Guides. 4 Ghouls, 1 Necromancer, 2 Meat Wagons and 1 Abomination. With the exception of the starting time, all times are therefore approximate, and increasingly less reliable. Destroying this base isn't a requirement for victory, but it's easier to destroy the Green Undead base if the Purple Undead aren't attacking your base simultaneously. 2 Meat Wagons, 6 Gargoyles and 4 Abominations. 12 Ghouls, 2 Meat Wagons and 2 Abominations. Redeploy your forces. This will be plenty of gold; in fact, you won't even use up your first mine. If this happens, then you will be fighting a long battle of attrition against an enemy that is as developed as you, has as many production facilities as you, repairs everything furiously, and rebuilds every building as fast as you destroy them. They carry, In the far south-west corner of the map (reachable from the northwest), there are three more Ogres. Whatever your reasons, you can check below for a full list of cheat codes for both Warcraft 3: Reign of Chaos, and Warcraft 3: Reforged - all cheat codes work with both versions of the game. Spit out 3 or 4 Owls in rapid succession and send them to autonomously explore the southern part of the map. Pick up the final item. The attack should be executed as one single movement which might be slower at times, but without interruption. Immediately produce one Wisp (rallied to a tree) and one Archer. To begin with, recruit five more Peasants, two more mining gold and three cutting lumber. If you manage to kill Mal'Ganis before obtaining Frostmourne, he will revive by Ankh of Reincarnation. WarCraft 3 - Hard Mode Guide - Night Elf Level 7 - Twilight of the Gods. Attack their Watch Tower and get back to the Fountain. You will simply find yourself overwhelmed. You can find Boots of Speed in a hut. The goal, however, is to simply make sure at least one building is still standing at the end of the countdown. After that, you will find that a ford leads to the Murloc area, which is isolated, and a second ford leads to the Orc area. Pick up the Healing Wards. Then you have to keep throwing time and resources into replacing your defenses. 6 Ghouls, 2 Necromancers, 1 Meat Wagon and 1 Abomination. Killing them yields a Potion of Greater Healing. Guide to Leveling; Let's Play Warcraft III: Reign of Chaos 090 - A Destiny of Flame and Sorrow; World of Warcraft Cataclysm Alpha Create Character Screen [link in Description] Alliance and Horde Leveling Guides; Go down the ramp and cross the frozen lake to two Ice Trolls, an Ice Troll Priest and an Ice Troll Berserker. However, if you simply want to reveal the terrain, or especially if you are pressed for time, you can spit out an Owl, select it, then R-click somewhere on the minimap, then Shift-R-click somewhere else on the minimap, and so on, and then deal with other matters while the Owl explores autonomously. The Healing Wards can be very useful. Your northernmost Protectors should be just outside the range of the nearest Orc Tower. After his death, Ankhs of Reincarnation keep spawning around his death spot. As gold comes in, produce 3 more Wisps (rallied to a tree) and one more Archer. In anticipation, try to get as many extra hands on deck as your resources allow. Next a Frost Wolf will briefly attack your group before running away. Without building extra structures, this means the Blacksmith upgrades (weaponry and armor), Lumber Mill upgrades (masonry and harvesting), and some Barracks upgrades. This guide recommends leaving your units on defense and researching upgrades. . 95 trees left: you are already building second Tree of Life, 85 trees left: Ancients are rooted south of the Fountain, 80 trees left: the first and the last attack by the Orcs defeated (4 Grunts), 70 trees left: outpost is almost completed, 60 trees left: time to lure enemy Hero out (initial attack force produced), 50 trees left: Orc Hero and main army is defeated (slowly assault begins), 20 trees left: First Primal Guardian is engaged, 10 trees left: Tyrande is at the Horn of Cenarius. Do not enter(!) Macintosh. They have, 5 Grain Caravans, 2 Ghouls, 2 Necromancers and 4 Abominations are created. Have him target a Grain Caravan (Meat Wagon) as you only have to destroy the Grain Caravans to fulfill the quest, and activate his Divine Shield just as the Undead start attacking. You Might Also Like. When the Optional Quest comes, you should be able to send Arthas out alone to take care of it. (from Strategy Guide. However, the Night Elves get the additional feature that, after they have built their "Towers" outside the enemy base (for example), they can walk them forward, fighting on the move. The disadvantage of doing this is that you may need those population slots for better units. In the meantime, start upgrading everything you possibly can. Have Steam Tanks in front, so they can demolish buildings quickly. After you defeat Zo'phex, the first boss, you will need to go downstairs and speak to the Questionable Trader who is standing in the corner. While it's completely possibly to be industrious and attack before Arthas returns, it's harder to do without the aid of Arthas' abilities, and difficult to coordinate while keeping Arthas' group moving. This strategy focuses on efficiency, and that is all you will need to finish the mission comfortably, as well as doing everything else that can be done here. 4 Ghouls, 1 Necromancer, 1 Meat Wagon and 1 Abomination. Wait a little bit, though, otherwise you have a long way to travel. The path generally goes to the north, making it feasible to order the group to Attack-Move north of their current position. Remember, you can adequately defend the town with a single party that travels between the heavily Towered gates. After Wisps are produced, the very first upgrade you need is Tree of Ages, because it lets you build Ballistas. There are good reasons for following the Owl around in the main map window as it flies around, because it might be hard to determine what the Owl actually saw after it has left an area. Don't waste any time or energy scouting the Undead positions to see how you can get at them. The Farms you set up earlier will allow several more people, but money and wood may say otherwise. Keep grinding away at the Orc base. Four Footmen and a Rifleman drop dead almost instantly. Take out the first Guardian and his escort. 4 Ghouls, 1 Necromancer and 2 Meat Wagons. At this point you have 5 Ballistas; use them also to help your troops at the frontline. To some degree, the caravan also intercepts itself, making hard difficulty roughly a minute slower. Take out the second Guardian and his escort. While Tree of Ages is being researched, spend some of your gold on unit upgrades and build another Tree of Life next to the second Gold Mine in the east. When the final attack comes, all you have to do is hold out long enough to keep one building standing when the counter hits zero. Since the Knights and Riflemen from Arthas' group no longer count towards your food limit, additional recruits can help defending against the coming attack waves. The Primal Guardians are quite powerful, and should you require reinforcements, its important that they meet no obstacles on the way. As you are able, add more Guard Towers at the gates (aim to have six at each gate within the first five to eight minutes), max out your upgrades, and build three or more Farms as your resources allow. Lastly, there are two Skeletal Marksmen, two Frost Revenants and The Guardian. For an early warning system consider stationing the Gyrocopter where it can see both approaches, but not be reached by ground troops. Redeploy your Protectors and Ballista in preparation for the push north. There are a number of competing considerations that go into devising a strategy, such as minimizing the loss of gold to taxation. As soon as your Protectors are all finished, start taunting the Orcs. 1 Meat Wagon, 8 Gargoyles, 2 Abominations, 3 Frost Wyrms and, 2 Ghouls, 1 Meat Wagon, 2 Abominations and, 6 Ghouls, 4 Crypt Fiends, 3 Necromancers, 3 Meat Wagons, 4 Abominations and. This page contains a list of cheats, codes for god mode and infinite gold, Easter eggs, and other secrets for Warcraft III: Reign of Chaos and Warcraft 3: Reforged for PC. Move all your troops there. Then produce 3 Huntresses. The scenario is just one big fight, lasting only a few minutes, and if you want to have a decent chance of winning, all of your units need to be shooting at enemy units continuously. This guide is not in any way. After defeating the main Orc army, start pushing into their base right away. 2 Ghouls, 2 Crypt Fiends, 2 Necromancers, 3 Gargoyles and 3 Abominations. This spell reduces the attack rate and movement rate of enemy units by a decent amount, which increases the effectiveness of your own units against them. They have some slight value, but you don't really need any of them, especially because Tyrande is already fully loaded with good items. There is a Jade Ring in a box in the NE. 2 Crypt Fiends, 2 Necromancers, 1 Meat Wagon and, 5 Crypt Fiends, 3 Necromancers, 4 Meat Wagons, 1 Abomination and. The reward for killing them is a Potion of Mana, a three-pack of Healing Wards and access to their Gold Mine. You will needs lots of artillery for the static defenses and lots of other combat power. While only Arthas and Muradin must be kept alive, do try to keep the rest of your group alive as well. You have to pour the maximum number of troops possible into the enemy positions. Replace your casualties immediately. As soon as you defeat the initial attack, start focusing on improving your defenses. Send a pair of Wisps to build Ancient Protectors SW of the Fountain. At best, your buffer is roughly 10 trees, which is 1-2 minutes. You can see this quite clearly in the hard mode screenshots, where there is never any exploration, and the Murlocs are completely ignored, and indeed, never even found. It's trouble that's not worth anything. . From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/The_Awakening_of_Stormrage&oldid=816696. The first Dire Frost Wolf drops a Ring of Protection +3. Send your magic users to the Fountain of Mana. A bit later, send another pair of Wisps to build Protectors further north, and then a third pair. Drink the Potion, which lasts a long time. Youre doing it right if by the end of the mission you have accumulated no spare resources. 6 Ghouls, 4 Necromancers and 3 Abominations. 2 Ghouls, 1 Meat Wagon and 2 Abominations. IocanePowder. Caveat: It is assumed that the Orcs only attack you in a limited way, but this is actually quite unlikely. You should be able to crush their attacks easily without losing any units, but be prepared to run your entire army deep into your defensive position, and send wounded units to the Fountain. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/March_of_the_Scourge&oldid=819594. It's therefore useful to move the units stationed at the east entrance to one of the other entrances. The nearby crate contains a, If you have the time, travel westwards to right below the purple Undead base where there is a small group of Murlocs guarding a cage. Murlocs die easy. Consider using Arthas as a forward scout; with Divine Shield active he can safely anticipate where the next attack will take place, and also destroy Meat Wagons before they reach your Towers. Typically, the Green Undead forces attack from the north or northeast, while the Purple Undead forces attack from the east or northeast. The final wave comes on at less than a minute remaining. First they will encounter two Giant Frost Wolves and a Dire Frost Wolf. The enemy base is on the other side of the city ( 5 ), but it . 6 Ghouls, 2 Necromancers and 3 Abominations. Soon your forces will reach a cemetery with four Skeleton Archers, two Skeletal Marksmen, a Ghost and a Wraith. When your last Huntress is finished, uproot your Ancient of War and walk (or crawl) to the eastern ford. 3 Crypt Fiends, 2 Meat Wagons and 1 Abomination. (Five Footmen, two Riflemen, a Priest and Arthas.). 3 Ghouls, 2 Necromancers and 1 Meat Wagon. First, you get more than 3 full days to complete the mission at normal difficulty, but the timer runs shockingly faster at hard level, where you get at most two full days. Focus fire. Log in to add games to your lists. In between attacks gather them in the center of the town so that they are equidistant from the three gates. 4 Ghouls, 1 Meat Wagon and 1 Abomination. Sometimes real time strategy games are hard, man. Once Arthas has obtained Frostmourne, he'll reemerge entirely alone from the Way Gate, to be greeted by the Captain. The Undead forces have three entrances to your base. This may seem like a good thing to do, and experts recommend it, but it is a big mistake in this situation. After an ominous death speech, Arthas obtains Frostmourne in a cutscene. Build two Moon Wells west of the Fountain, another Ancient of War and one Ancient of Lore. Don't bother with advanced buildings unless you're good with defense. You will be attacked by 4 Grunts early during the first night. However, it is possible to win by attacking and destroying those bases. ; A three-pack of Healing Wards can be found on the Nerubian Spider Lord. The Wolf leads you to an ambush consisting of two Frost Wolves, two Giant Frost Wolves, three on hard, and a Dire Frost Wolf. When ready, send Arthas out to meet the caravan. The Goblin Merchant sells several items that are fairly useful in this situation, due especially to the time pressure, but the time pressure means that you may not have time to go there. If you have the level 3 Divine Shield (which the walkthrough has advised you to do), you should be able to take out three Grain Caravans before running away and lowering the Shield. Right away, uproot your first Ancient of War and Ancient Protector and move them to the Fountain of Health found just outside the Orc Base to the NE. Sentinels Campaign - Terror of the Tides Chapter One - Rise of the Naga Chapter Two - The Broken Isles Chapter Three - The Tomb of Sargeras Chapter Four - Wrath of the Betrayer Chapter Five -. Check out the trailer for the two-part series from director Tommy Avallone.I Love You, You Hate Me premieres on Peacock on October 12, 2022. They have Disease Cloud Aura. Muradin's inventory can be found back at the base. The next day, near the outskirts of the sacred Moonglade. Their choice of entrance also influence their attack time, as some entrances are further from their base. Using this strategy, you will still be trying to enter the Orc base from the south at this time, because their resistance is just too strong, i.e. This strategy is at most 20 minutes and at least 15 minutes of you do it properly. I usually end up as sole survivor (Hu/Orc base destroyed) after 10 minutes. Exit by the northeast entrance and take a left to find three Spiderlings, a Nerubian Webspinner, a Nerubian Seer and a Nerubian Spider Lord. You either emerge victorious or you will start over again. He's Level 9 on easy and normal difficulties, Level 10 on hard. Build an Ancient of Lore. Drink the Anti-magic Potion just before the final battle. yeah, so sue me :P) Basically, it's all about . As you get down to ten minutes, you might want to see if you can manage building an Arcane Sanctum, and improve the Priests' healing ability, as well as provide a Priest at every gate. You'll be pushing it, so don't activate until the last second. Hard mode "THe Crossing" Warcraft III: The Frozen Throne PC . Take all of your assault force north. It isn't necessary to attack the Undead bases, and we do not recommend it. 2 Crypt Fiends, 2 Meat Wagons and 8 Abominations. Just as an attack wave from The Green Undead has been defeated, launch an attack on the Purple Undead base. Unless some units have died, more can't be recruited without entering high upkeep, so use resources on researching upgrades. When you have a Tree of Ages, you can get a Ballista and the Archer range upgrade. You start (sort of) at 23 food and 6 combat units. 6 Ghouls, 2 Meat Wagons and 4 Abominations. The most important battle will take place when the Blademaster Hero will come out at you. The hard mode times are for reference only. Note that Purple doesn't have any Necromancers, Gargoyles or Frost Wyrms; only Green attacks with these units. What actually happens is that the new units arrive well behind Tyrande and then just stand around stupidly doing nothing. Because building a Night Elf "Tower" uses up a Wisp, if you know or expect that you will be building a bunch of "Towers", you can overproduce a bunch of Wisps early, and collect extra resources. Send the fourth Peasant to help gather lumber. I did it in 15 minutes, thought it was a fluke so I did it again and I nailed it both times. Use a Healing Ward in combat. learn advanced lumber harvesting from lumber mill. As soon as you have enough gold, upgrade your Tree of Life. This is Hard mode. If you lose a bunch of gold to upkeep, it is irrelevant, because the scenario will not last longer than 2 full days, and there is no need to reserve any gold for later. Taunt the Guardian. Bring up your Ancient of War. Once your outpost is established and you have at least 3 Archers, 3 Huntresses, 3 Dryads, 3 Ballistas (and more in-production), you may start harassing the Orc Base. Note that a Burrow with 4 Peons in it is very dangerous, and a Ballista will have great difficulty destroying a Burrow that 4 Peons are repairing. However, the mission will not be completed until Frostmourne is obtained. Send any unit there to recruit three Footmen for no extra cost. Since they can't be hired by anyone but Arthas, they're not all that useful by the time they're available. Activating Hardmode in Tazavesh. Intercepting the caravan during its travel will push the schedule back. 2 Ghouls, 3 Crypt Fiends, 3 Necromancers, 3 Gargoyles and 3 Abominations. Most of the missions are a little above average WC3 difficulty but there's also tons of silly custom map-type stuff (tower defense lol), and a few others are just painfully hard (in a badly-designed way, like the last NE mission but far worse). When the Ballista arrives at the front, push into the Orc base deliberately but forcefully. Important: DO NOT rally your new production to Tyrande. Lay out the Potion, the Ward, and one of your inventory items outside the detection range of the Guardian. You don't get to keep them after reaching Frostmourne, but the sooner that point is reached, the better. You are on a timer in this scenario, and the Undead have no function whatsoever here except to put a lot of window dressing on the timer. This page was last edited on 4 May 2018, at 00:12. Exit by the east entrance to find the Purple Undead base. * On easy and normal difficulties, and as soon as Arthas obtains Frostmourne, Green won't research any Graveyard upgrades any longer. 4 Ghouls, 1 Necromancer, 2 Meat Wagons, 2 Abominations and the Level 6. 2 Crypt Fiends, 4 Meat Wagons and 3 Abominations. Shift your attention over to Arthas' group when upgrades are being researched and the base is not currently under attack. The Dire Frost Wolf drops a Ring of Protection +3. Any Scrolls of Town Portal and Amulets of Recall in possession of Arthas or Muradin are removed once the chapter starts. While it can be useful to increase the mana of Arthas and Muradin, this guide doesn't recommend that you dally. Only try this if you are an expert. Don't spend too much money on Farms and extra men; instead, invest your current gold and wood in four more Peasants up front and upgrades. The next wave by Green might be imminent, and the Steam Tanks can mop up any remaining buildings alone. Throughout the attack, you are constantly producing new units on the background. Game: Warcraft III Guide: Hard Mode Campaign Strategy Guide Date: 10-20-02 Version: 1.1 Warcraft 3 is a trademark of Blizzard Entertainment. They don't have the capacity to launch attacks, but they control a Gold Mine that can be useful. But you will get back much quicker, because in the mean time the town has had to defend itself without Arthas, through two or more waves. WarCraft 3 HARD MODE GUIDE - The Broken Isles, Sentinel Level 2 604 views Nov 1, 2013 7 Dislike Share Save Nadin Wins 14.1K subscribers Join Hard Difficulty ! Keep Arthas out of harm's way until he can cast Divine Shield again, and send him back in for the last two Grain Caravans. There is no time to delay for any reason whatsoever. There is at least a minute between attacks, usually closer to two minutes, which should give you time to cast some healing spells and make sure the Peasant is repairing the Towers before doing it again. 4 Ghouls, 1 Necromancer, 2 Meat Wagons and 2 Abominations. Rally your new units right into combat, but not into killzones, of course. You find a second gold mine in the SE map corner. Quickly select all of your current troops (give them a quick key) and start focusing on individual Undead attackers. By the time both Ancients arrive, the Orc Raiders that are guarding the fountain will be killed by Tyrande. Replace any units killed during the attack on the Purple base, and attack the final Green base in the northeast corner of the map. In the second Night Elf mission in the campaign mode (Chapter 2: Daughters of the Moon) you can find a Hydralisk at the top of the map, slightly to the left of the top right fountain of life. This timer is started as soon as one unit in the initial zombie wave is killed (this is before you can react.). Bring up the item that you dropped to carry the Healing Wards. Due to the extreme time pressure in this scenario, the only consideration that matters is minimizing time spent. You may lose most of your army in the final fight. Dont let your attack die out. Early in the morning, Arthas and Jaina approach the village of Hearthglen. Notably, Mal'Ganis now also joins the attack waves. This page was last edited on 24 February 2018, at 09:28. . I don't think it is possible to fight it, but it is a nice easter egg for Starcraft fans. 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